I’ve been thinking about games. As the title says.
My next medium term goal is to create and publish Magecraft. There are a few skills to master if I want to publish it:
In the short term, I have a few things I want for my next (or next few) games
I’m having trouble figuring out what I want to create. One part of me wants a very simple one-and-done game as it’ll help me target skills and learn faster. Another part of me wants to create another elaborate game; I have a tendency to think about more complex games and systems.
This part is telling me to just create Magecraft right now hahah. However a major reason I’m heavily leaning against it is because I want my next game to not have good architecture (point 2 above).
I can also take this in a different direction: Create a minigame launcher. Then I can create lots of smaller games playable from a single game
Looking back, one reason I’m having trouble is because Space Intruders was supposed to be a small, quick game and I just blew up the scope of the game. Now I’m having trouble figuring out what approach I want to take to my game development.