Wow, I’m lost.

2D games are very simple: your camera is in one place and you put things either on the screen or out of it

3D games are another beast altogether. Moving your view takes some getting used to, the camera can be moved, there are things like 3D objects and such

I don’t even know how to set up my own game board/map

It’ll be a slow first few days during which I get used to moving things around, learning what a perspective or isometric camera is, and so on.

I think my first goal is to create a game board. And somehow lock my camera to viewing that board.

It seems so simple in games: you can zoom in and out, you can’t move the camera past the borders of the map, and the perspective is fixed.

Now I realize that you have to determine what the perspective is (and the angle), you have to manually set limits on the camera, and so much more.

I think Bling Fling is quite an ambitious project hahah. Well, just means there’s a lot to learn.