I’ve been in a funk. I’m feeling a bit better now and hopefully working on this project will make me feel even better.
State of the project
This project is quite different compared to the previous two:
- Floopy Bird (a lot to learn, simple game):
- There was a lot to learn, but because the game was simple it was very manageable
- Also I was following a tutorial lol.
- Space Intruders (not a lot to learn, simple game. With add-ons, a lot to learn):
- Creating the basic game was very simple and very easy after Floopy Bird.
- However, I increased the scope massively and thus there was a lot to learn.
- This wasn’t so bad because I had a game already and I was just building on top of it
- Bling Fling (a lot to learn, complex game)
- I mean, I’m getting stuck at just starting and figuring out my camera, the game world, etc
Todo
There’s a lot to do
- [ ] Multiplayer
- [ ] Set up the structure for peer-to-peer multiplayer
- [ ] Implement game for singleplayer
- [ ] (Eventually) implement multiplayer
- [ ] World
- [ ] Create a game world/board
- [ ] Create a way to create walls and so on
- [ ] Camera
- [ ] Limit my camera to only that world
- [ ] Move the camera with WASD
- [ ] Move the camera by moving the mouse to the edges of the screen
- [ ] Units
- [ ] Create the player character
- [ ] Move with right-click
- [ ] Create enemies
- [ ] Implement basic commands
- [ ] Movement
- [ ] Pathfinding and moving around walls/obstacles
- [ ] Attack nearby enemies
What I’m doing now
Actually… I think I need to take a week and a half break on this project. I have a volunteering teaching opportunity for all of next week and I have to make lesson plans. I’ll see you guys starting September 2nd!
I’ll be teaching in Scratch and NetLogo to 3 middle/high schoolers